• James Evans

Tank Firing

AI Tank firing directly at the player

I now have moving barrels and turrets on the tanks, allowing them to aim and fire at nearby tanks. I'm using the SuggestProjectileVelocity() function to calulate the collision point of the projectile. My next step is tank movement, where I will move track independently to have the feeling of tank movement.

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I'm starting a new spare time project, where I will be creating a open world 3D tank fighting game in UE4. I plan to include animated turning and shooting of the tanks, simple AI opponent tanks and p